This is what appears on the console when I try to compile my map:
 
 
 
 
 Saving map to D:/Games/Quake III Arena/baseq3/maps/factory.map
 Map_SaveFile: D:/Games/Quake III Arena/baseq3/maps/factory.map
 Saved.
 Setting up
 Listening...
 === running BSP command ===
 D:\Games\QUAKEI~1\Radiant/q3map -connect 127.0.0.1:39000 -fs_basepath "D:/Games/QUAKEI~1" "D:/Games/Quake III Arena/baseq3/maps/factory.map" 
 Connected.
 VFS Init: D:/Games/QUAKEI~1/baseq3/
 
 ---- q3map ----
 1 threads
 entering scripts/shaderlist.txt
 entering scripts/base_button.shader
 entering scripts/base_door.shader
 entering scripts/base_floor.shader
 entering scripts/base_light.shader
 entering scripts/base_object.shader
 entering scripts/base_support.shader
 entering scripts/base_trim.shader
 entering scripts/base_wall.shader
 entering scripts/common.shader
 entering scripts/ctf.shader
 entering scripts/gothic_block.shader
 entering scripts/gothic_button.shader
 entering scripts/gothic_door.shader
 entering scripts/gothic_floor.shader
 entering scripts/gothic_light.shader
 entering scripts/gothic_trim.shader
 entering scripts/gothic_wall.shader
 entering scripts/liquids.shader
 entering scripts/organics.shader
 entering scripts/sfx.shader
 entering scripts/skin.shader
 entering scripts/skies.shader
 Loading map file D:/Games/Quake III Arena/baseq3/maps/factory.map
 entering D:/Games/Quake III Arena/baseq3/maps/factory.map
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 0: mirrored plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 0: degenerate plane
 Entity 1, Brush 0: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 14: degenerate plane
 Entity 1, Brush 14: duplicate plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 0: mirrored plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 1: degenerate plane
 Entity 1, Brush 1: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: duplicate plane
 Entity 1, Brush 15: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: degenerate plane
 Entity 1, Brush 15: duplicate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: degenerate plane
 Entity 1, Brush 15: duplicate plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 0: degenerate plane
 Entity 1, Brush 0: degenerate plane
 Entity 1, Brush 0: mirrored plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 1: degenerate plane
 Entity 1, Brush 1: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: degenerate plane
 Entity 1, Brush 15: duplicate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: degenerate plane
 Entity 1, Brush 15: duplicate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: duplicate plane
 Entity 1, Brush 15: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: duplicate plane
 Entity 1, Brush 15: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: degenerate plane
 Entity 1, Brush 15: duplicate plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 0: degenerate plane
 Entity 1, Brush 0: degenerate plane
 Entity 1, Brush 0: mirrored plane
 FloatPlane: bad normal
 FloatPlane: bad normal
 Entity 1, Brush 1: degenerate plane
 Entity 1, Brush 1: degenerate plane
 FloatPlane: bad normal
 Entity 1, Brush 15: degenerate plane
 Entity 1, Brush 15: duplicate plane
 0 areaportals
 size: -2360, -592, -288 to 904, 680, 560
 WARNING: node without a volume
 node has 0 tiny portals
 node reference point 0.00 0.00 0.00
 68 leafs filled
 writing D:/Games/Quake III Arena/baseq3/maps/factory.prt
 0 triangle surfaces
 0 triangle vertexes
 Writing D:/Games/Quake III Arena/baseq3/maps/factory.bsp
 25 seconds elapsed
 Disconnecting
 Connection closed.
 Setting up
 Listening...
 === running BSP command ===
 D:\Games\QUAKEI~1\Radiant/q3map -connect 127.0.0.1:39000 -vis -fast -fs_basepath "D:/Games/QUAKEI~1" "D:/Games/Quake III Arena/baseq3/maps/factory.map" 
 Connected.
 VFS Init: D:/Games/QUAKEI~1/baseq3/
 
 ---- vis ----
 fastvis = true
 1 threads
 reading D:/Games/Quake III Arena/baseq3/maps/factory.bsp
 reading D:/Games/Quake III Arena/baseq3/maps/factory.prt
 4131 portalclusters
 16011 numportals
 14019 numfaces
 ************ ERROR ************
 MAX_MAP_VISIBILITY exceeded
 
 
 
 
 
 What is causing this and what can I do to fix it?