I got the jk2ded file loading but I need help I want to run my mod how can I do this with the jk2ded file this is my cfg file I am trying to run the Jedi Academy Mod 1.2 with it for my clan but it is not working can some one help
  // Server Config
 seta sv_hostname "TopFraggers.net | JK2 Server"
 //seta g_motd "^7Welcome to |TF|Top Fraggers Clan Server \n Clan Rules: \n Dont Lame! \n Dont attack unarmed players! \n No chat killing! \n 
www.topfraggers.net") 
 //rconpassword "******" 
 seta sv_maxclients 10
 seta g_inactivity 0
 sv_maxRate 10000
 set g_allowvote 0
 set timelimit 0
 set capturelimit 20
 set g_autoMapCycle 1
 set g_forceRegenTime 10
 set sv_fps 100
 set g_maxforcerank 7
 set cl_allowdownload 1
 set g_weaponDisable 0
 set g_privateDuel 1
 set g_saberLock 1
 set g_forceBasedTeams 1 
 map ffa_bespin 
 // JK2 Mod Config File
 // Jedi Academy Mod 1.2
 // By: cHoSeN oNe
 // Build Date: Mar 19, 2003 
 // Messages.
 // Everyone: Message get's send to all players when a command get's issued with the 'all' parameter.
 // Broadcast: Message get's send to all players not affected by the command.
 // Target: Message get's send to the player affected by the command. 
 // Note that in all 'BroadCast' and 'Target' message %s can be used to display the targetplayers name.
 // \n Can be used in all message to give a nextline (Enter). 
 // Admin password for 'Secondary' admins:
 seta g_mAdminPassword "******"
 seta g_mKnightPassword "******" 
 seta g_mMessageUnEmpowerEveryone "Everyone lost the ^3power^7!"
 seta g_mMessageUnEmpowerBroadcast "%s has given up the ^3power^7!"
 seta g_mMessageUnEmpowerTarget "You lost the ^3power^7!" 
 seta g_mMessageEmpowerEveryone "Everyone has become ^3all-powerfull^7!"
 seta g_mMessageEmpowerBroadcast "%s has become ^3all-powerfull^7!"
 seta g_mMessageEmpowerTarget "You have become ^3all-powerfull^7!" 
 seta g_mMessageUnTerminatorEveryone "Everyone lost the ^1Terminator Power^7!"
 seta g_mMessageUnTerminatorBroadcast "%s has lost the ^1Terminator Power^7!"
 seta g_mMessageUnTerminatorTarget "You lost the ^1Terminator Power^7!" 
 seta g_mMessageTerminatorEveryone "Everyone has become ^1A Terminator^7!"
 seta g_mMessageTerminatorBroadcast "%s has become ^1A Terminator^7!"
 seta g_mMessageTerminatorTarget "You have become ^1A Terminator^7!" 
 seta g_mMessageUnSilenceEveryone "Everyone can talk again"
 seta g_mMessageUnSilenceBroadcast "%s can talk again"
 seta g_mMessageUnSilenceTarget "You can talk again" 
 seta g_mMessageSilenceEveryone "Everyone is silenced"
 seta g_mMessageSilenceBroadcast "%s has been silenced"
 seta g_mMessageSilenceTarget "You are silenced\nand can't talk" 
 seta g_mMessageWakeEveryone "Everyone is waking up again"
 seta g_mMessageWakeBroadcast "%s has had a nice rest"
 seta g_mMessageWakeTarget "You awaken after a nice rest" 
 seta g_mMessageSleepEveryone "Everyone is feeling very sleepy"
 seta g_mMessageSleepBroadcast "%s is falling asleep"
 seta g_mMessageSleepTarget "You are feeling sleepy\nYour eyelids are getting heavy..." 
 seta g_mMessageSlapEveryone "Everyone gets slapped"
 seta g_mMessageSlapBroadcast "%s get's slapped"
 seta g_mMessageSlapTarget "You have been slapped" 
 seta g_mMessageUnBunnyEveryone "Everbody stop jumping!"
 seta g_mMessageUnBunnyBroadcast "Bunny season closed on\n %s"
 seta g_mMessageUnBunnyTarget "You're not a bunny anymore" 
 seta g_mMessageBunnyEveryone "Everybody jump!"
 seta g_mMessageBunnyBroadcast "Bunny season has opened on\n%s"
 seta g_mMessageBunnyTarget "You've become a bunny" 
 seta g_mMessagePunishEveryone "You're all being punished"
 seta g_mMessagePunishBroadcast "%s is being punished!"
 seta g_mMessagePunishTarget "You are being punished for your actions" 
 seta g_mMessageUnPunishEveryone "You all going to be good\nlittle boys and girls?"
 seta g_mMessageUnPunishBroadcast "%s is behaving now."
 seta g_mMessageUnPunishTarget "%s\nAre you ready to play nice?" 
 seta g_mMessageForceTeamEveryone "You all going to the opposite team."
 seta g_mMessageForceTeamBroadcast "%s is defecting to the other team."
 seta g_mMessageForceTeamTarget "%s\n transferring you to other team." 
 seta g_mMessageExplodeTarget "Everyone hold on to your heads!"
 seta g_mMessageExplodeBroadcast "Someone find\n%s's\nhead"
 seta g_mMessageExplodeEveryone "You've misplaced your head" 
 seta g_mMessageTeleEveryone "Everyone was telefragged!"
 seta g_mMessageTeleBroadcast "%s was just teleported!"
 seta g_mMessageTeleTarget "You have been teleported" 
 seta g_mMessageRewardEveryone "Everyone is being rewarded!"
 seta g_mMessageRewardBroadcast "%s has passed his trial!"
 seta g_mMessageRewardTarget "Congratulations on passing the trial!" 
 seta g_mMessageVoteAllowEveryone "Everyone is allowed to vote!"
 seta g_mMessageVoteAllowBroadcast "%s is now allowed to vote!"
 seta g_mMessageVoteAllowTarget "You are now allowed to vote!" 
 seta g_mMessageVoteDenyEveryone "Everyone has been denied their right to vote!"
 seta g_mMessageVoteDenyBroadcast "%s is not allowed to vote!"
 seta g_mMessageVoteDenyTarget "Sorry, %s\n no voting for you!" 
 // This is the motd as it will be shown on screen.
 // It must be one line, you can use color codes to color words like you can do in player names.
 // Use \n to insert a newline (Enter).
 g_mMOTDContents "^7Welcome to |TF|Top Fraggers Clan Server \n Clan Rules: \n Dont Lame! \n Dont attack unarmed players! \n No chat killing! \n 
www.topfraggers.net") 
 // This is the welcome message as it will be shown in the console.
 // It must be one line, you can use color codes to color words like you can do in player names.
 // Use \n to insert a newline (Enter).
 g_mWelcomeMessage "^7Welcome to TopFraggers.net | JK2 Server !" 
 // This is the help info as it will be shown in the console.
 // It must be one line, you can use color codes to color words like you can do in player names.
 // Use \n to insert a newline (Enter).
 g_mHelpInfo "^7Contact us at TopFraggers.net | Clan Site" 
 // This is the logged in/not logged in messages, as it will be shown in the console.
 // It must be one line, you can use color codes to color words like you can do in player names.
 // Use \n to insert a newline (Enter).
 seta g_mLoggedInAdmin "^7Your now logged in as ^1Admin"
 seta g_mNotLoggedInAdmin "^7Your not logged in as ^1Admin"
 seta g_mLoggedInKnight "^7You are now logged in as secoundary ^1Admin"
 seta g_mNotLoggedInKnight "^7You are not logged in as secoundary ^1Admin"  
 // Time to show the MOTD in miliseconds (1000 ms equals 1 second. So 5000ms equals 5 seconds). Add 3 seconds for the time it takes for
 // the message to fade.
 seta g_mMOTDShowTime "5000" 
 // Controls various aspects of the bunny 'jump'.
 // Note that there are some random effects too.
 seta g_mBunnyJumpPowerXY "50" // Power in side direction.
 seta g_mBunnyJumpPowerZ "100" // Power in up direction.
 seta g_mBunnyJumpChance "15" // Chances of a jump happening (15%). 
 // Controls various aspects of the slap command.
 // Note that there is a certain randomness to the effects.
 seta g_mSlapKnockDownTime "5000" // Time the player gets knocked down after slapping.
 seta g_mSlapPowerXY "400" // Power in the side direction.
 seta g_mSlapPowerZ "400" // Power in the up direction. 
 // Enable/Disable screenshake on empowerment or supermerc.
 seta g_mEmpowerShake "0" 
 // Enable/Disable Saber drop when blocked.
 seta g_mBlockThrow "0" 
 //Enable/Disable Duel Stats
 seta g_mDuelStats "1" 
 // Enable/Disable Double Saber for empowerment
 seta g_mDoubleSaberEmpowered "1" 
 // Set the use of double saber for ALL clients.
 // Possible values:
 // 0 : No double sabers except for empowered users.
 // 1 : Double sabers for all users.
 // 2 : Switch to single saber from off. Switch to double saber from single saber. Switch to off from double saber.
 seta g_mDoubleSabersForAll "0" 
 // On duel start players will get 100 health and 50 shield no matter if they had more or less. 
 // After duel the stats will be restored to what they were before the duel started.
 // Set this to -1 to enable 'old school' duels.
 seta g_mPlayerDuelShield 50 
 // Saber damage CVars.
 // Current values are original from the game.
 // Note that the normal red slash is the only slash with an (extra) ramping system.
 seta g_mSaberDMGIdle 1 
 seta g_KickDMGModifier 1 // This is a modifier. 1 is normal, 0.5 is half, 2 is double, etc. 
 seta g_mSaberDMGThrow 30
 seta g_mSaberDMGThrowReturn 5 
 seta g_mSaberDMGRedNormalMin 2
 seta g_mSaberDMGRedNormalMax 120
 seta g_mSaberDMGRedDFAMin 2
 seta g_mSaberDMGRedDFAMax 180
 seta g_mSaberDMGRedBackMin 2
 seta g_mSaberDMGRedBackMax 30 
 seta g_mSaberDMGYellowNormal 60
 seta g_mSaberDMGYellowOverheadMin 2
 seta g_mSaberDMGYellowOverheadMax 80
 seta g_mSaberDMGYellowBackMin 2
 seta g_mSaberDMGYellowBackMax 25 
 seta g_mSaberDMGBlueNormal 30
 seta g_mSaberDMGBlueLungeMin 2
 seta g_mSaberDMGBlueLungeMax 30
 seta g_mSaberDMGBlueBackMin 2
 seta g_mSaberDMGBlueBackMax 30