All right. So here is an easy one. How do you make a texture so the armor is shiny in game?
  
 
  
  
    Create a file with the same name as the texture, except for the extension which should be .txi. The file only needs to contain this:
 
 envmaptexture CM_BareMetal
 
 Use notepad, and when you save make sure you have selected "all" for "save as type", otherwise it will be named yourtexturename.txi.txt - and that wont work. 
 
 In the alpha channel of the texture you then select which parts you want to be shiny. paint black=makes that part shiny, grey = a bit less shiny, white = no shine. An alpha channel that is completely black will make the whole armor shiny. To understand what alpha channel is (if you dont already) i suggest that you read up about it, there are many tutorials out there.
  
 
  
  
    Damn he beat me to it but basically what he/she said
  
 
  
  
    Thanks all. We meet again TimBob12