So i imported w_lghtsbr_010-ascii.mdl into my 3ds max 8.
 Then I created my own saberhilt and deleted the hilt exported and placed my hilt in his place. 
 (may not be the right way to do it but thats the way I did it lol) 
 Anyway now i have my costom saber hilt made and ready for export. 
 eeehm..... *scratch head* ..... what do i do next? 
 UWV mapping?
 and does it need skinning? and... eehm well like i said what next??? 
 I now i now, i'm such a nooooooooooooo00000000ooooo10000bzzzz
 :)
 Yeah...
 This tutorial may help you (
http://www.lucasforums.com/showthread.php?t=143805)