Hi guys :) , well I have problems firing a dialog with a spawned .utc in Manaan, I reach the dialog entry after fighting some sith and the script does nothing, I guess there must be a minimun distance to check to fire the dialog or something else ... this is what I was using: 
 
 // "should" fire a conversation with a spawned selkath in Manaan East Central
 
 void main() 
 {
 object oNPC=GetObjectByTag("p_ffselkauth");
 AssignCommand(GetFirstPC(), ActionStartConversation(oNPC, "p_ffselkauth"));
 }
 
 So ... any help will be appreciated ... :rolleyes:
  
 
  
  
    Your script is trying to assign a command to your PC to be the speaker of the dialog with the NPC. Try it the other way around:
 
 void main()
 {
 object oNPC=GetObjectByTag("p_ffselkauth");
 AssignCommand(oNPC, ActionStartConversation(GetFirstPC(), "p_ffselkauth"));
 }
  
 
  
  
    Thanks I see ... gonna check it soon ... ;)
 
 good modding.