Hey Dragoon!
  You Recently Helped Me With Some MDL And MDX Files? 
 For A Longsaber Mod? 
 Heres The Thread We Sopke On : 
http://www.lucasforums.com/showthread.php?t=182113) 
 Well I Was Wondering If You Could Tell Me How Exactly You Did The Hex Editing? 
 Thanks 
 -DarthDingDong
  
 
  
  
    Send him a PM instead of posting a thread..
 
 - Ghost Down
  
 
  
  
    It was proberly done with replacing, rather than hex editing ;)
  
 
  
  
    You shouldn't need to port those files anyway. Just pull the .mdl and .mdx for the longsaber from TSL, make a bunch of copies of both, rename as needed, and hex edit the .mdl files to point at the proper textures.
 
 He Said He Hex Edited Them
 
 I Was Wondering How To Do That?
 
 -DarthDingDong
  
 
  
  
    You will need an aplication used for hex editing, I presonally use Hex Workshop, but that costs $$$ (or in my case ЈЈЈ :p ), but there is a free application that does basically the same thing: Hex-editor XVI32 (
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download) 
 There are some tutorials (or at least one) that explains how to do basic hex editing. 
 :)
  
 
  
  
    Would You Do What I Need For Me If I Sent You The Files Through Email?
  
 
  
  
    DarthDingDong, please use the Private Message (PM) system for direct communications with other members. Thanks.
 
 I have to close this thread.