What is the script to get credits?
 
 I was thinking this:
 
 Giveitem ("credits", "2000")
 
 But I don't think that would work.
  
 
  
  
    What is the script to get credits?
 
 I was thinking this:
 
 Giveitem ("credits", "2000")
 
 But I don't think that would work.
 
 I'm quite a noob when it comes to modding, but i believe it is this:
 
 To get credits: 
 GiveGoldToCreature( GetFirstPC(),nAmount);
 
 To take credits away:
 TakeGoldFromCreature( GetFirstPC(),nAmount);
 
 - i think after the n, instead of "Amount" you put in the value for the credits.
 
 Hope this helps! (if it's correct :lol: )
  
 
  
  
    A script like this would work, obviously "gold" is credits, lol:
 
 void main() {
 int nGoldPieces = (500);
 object oNPC=GetObjectByTag("your_npc_tag");
 GiveGoldToCreature(oNPC, nGoldPieces);
 }
 
 Replace 500 with the number of credits you want to be given to you, and replace "your_npc_tag" with the tag of the NPC thats giving you the credits. ;)
  
 
  
  
    If I put it in a dialog file where for example Bastila is giving me credits, do I have to put in this?
 object oNPC=GetObjectByTag("your_npc_tag");
  
 
  
  
    If I put it in a dialog file where for example Bastila is giving me credits, do I have to put in this?
 object oNPC=GetObjectByTag("your_npc_tag");
 
 No, if you give the credits to GetFirstPC() they will be added to the player/party credit account. This should be enough:
 
 
 void main() {
 GiveGoldToCreature(GetFirstPC(), 1000);
 }
 
 ...where you replace 1000 with how many credits you want to give.
  
 
  
  
    Thanks to all of you for your help. I will probably use Stoffes scripts since it is the smallest one.