hey, can you help me??
 i have to make smth like that
 
 code:
 models/mapobjects/atlantis/water04
 {
 surfaceparm water
 {
 map models/mapobjects/atlantis/water04
 blendFunc GL_DST_COLOR GL_SRC_COLOR
 tcMod scroll 0 -1
 }
 {
 map $lightmap
 blendFunc GL_DST_COLOR GL_ZERO
 }
 }
 
 and its kinda shader, so can you tell how to do that?? i mean how to make shaders and insert them into map
 
 thx in advance ;)
  
 
  
  
    um save as a .shader file
 in yor base/shaders folder add the shader file name to shader.txt