I nead a script makes change the dialog start string. etc. When PC has some item the dialog .
 
 Help pls.
  
 
  
  
    I have item- klucz1. When I have it the NPC start dlg no etc. "No"
 to NPC Say"Yes"
 
 I use this script:
 
 int StartingConditional()
 {
 object oPC = GetPCSpeaker();
 object oDragonPearl = GetItemPossessedBy(oPC, "klucz1");
 
 if (GetIsObjectValid(oDragonPearl) == TRUE)
 {
 return TRUE;
 }
 else
 {
 return FALSE;
 }
 }
 
 But they didin't work:(