What is the script to unlock a door using a global plot number? I.E. Unlocks the door after GlobalNumber = 3? Where should i place it in the door utd?
  
 
  
  
    void main()
 {
 if(GetGlobalNumber("BLA_BLA") == 3)
 {
 //identify the door or force field you want to unlock
 object oDoor = GetObjectByTag("my_door");
 
 //unlock the object
 SetLocked(oDoor,FALSE);
 }
 }