I was wondering how could I increase the health life and shields for MP.
  
 
  
  
    For what sort of project?
  
 
  
  
    Find those lines in game\g_client.c
 /*
 ===========
 ClientSpawn
 
 Called every time a client is placed fresh in the world:
 after the first ClientBegin, and after each respawn
 Initializes all non-persistant parts of playerState
 ============
 */ 
 
 You shall find lines about health in this block.