Ok. :rolleyes: I know you have discus it a lot but I want to make an automatic elevator.
 I have a 3 floor building and I need an elevator that will automatically stop for 8 sec in each floor and open the floors door (or force field) how I do this thing. :confused: 
 Well I have seen it in Forbidden Twilight (a map for jk2). Another thing the tutorial link for elevator in page 
http://www.lucasforums.com/showthread.php?s=&threadid=110416)
 from wedge2211 is broken I think…. (Or am I wrong?)
  
 
  
  
    The only thing I can suggest is to use a script. Make your lift, and then use a script to move it on the z-axis the required number of game units, use a wait command in the script with the value 8000. 
 
 Put that in a loop for 3 iterations, create another loop that has the elevator going down (a negative value on the z-axis). 
 
 Loop that 3 times and put those 2 loops in a big infinte loop.
 
 Don't ask me for the code as all I do to create scripts is press the buttons that look correct, but the above pseudo-pseudo-code should do the trick!
 
 I can do the theory but not the practice. Anyone out there want to explain this better?
 
 Some pseudocode:
 
 loop forever
 begin
 
 loop 3 times 
 begin
 move platform z=512
 wait (8000)
 end
 
 loop 3 times
 begin
 move platform z=-512
 wait (8000)
 end
 
 end
  
 
  
  
    I thought to use script :rolleyes: but I don’t know how to build one. If any1 knows tutorials for scripting ( or can build me this script) plz help.
  
 
  
  
    Its always worth checking other sites such as Q3 sites and map-center.com
  this should help you out. its a tutorial on fully automatic elevators  
http://www.map-review.com/index.php?page=tutorial_view&id=4)
  
 
  
  
    u can also use a func_train if u want to stop at every floor sinceu got 3 :P but u wont be able to call it when u want ur gonna have to wait heh
  
 
  
  
    Originally posted by Shadow_stone 
 but u wont be able to call it when u want ur gonna have to wait heh 
 
 Just like in real life then:)
  
 
  
  
    well :rolleyes: func_train has some problems with my map and also I cant program it to open doors
  
 
  
  
    Um, you can't open doors on your map :? that's kinda...bad lol
 
 you have set the doors to a func_door haven't you?
 
 Dumb question, but gotta start with the basic answers lol
  
 
  
  
    Ya mis-read what he said (even though it was bad english)...he's talking about an elevator, think how the doors operate as an elevator moves and re-read his post :p
  
 
  
  
    Um, oops, thanks for pointing that out Wade :o