Originally posted by PrtyLizardJedi 
 I found the CM_Baremetal, the much-renowned texture, but how can I use it in my retexturing? 
 I'm really stumped here :cry7: 
 P.S: 
 Great morning. I played KotOR on X-Box and Mission shoved a vibrosword trough a Sith Soldier's arse. Sad I didn't manage to take a picture. 
 P.S.S: 
 Bioware might be insane. Among other bizarre things I found by digging texturepacks with KotOR Tool, i found this: 
http://img6.imageshack.us/img6/2241/nun.jpg)
 Weird, huh?  
 CM_Baremetal is the MAIN blade of all the swords, so i think you use for example g_w_lngswrd02 then its properties in its txi file will be envmaptexture CM_Baremetal wich is the main skin for all SWORDS , have fun reskinning it :) btw i found a glitch tough Mandalorians and Droid uses it as envmap for their model too, so i would have saved CM_baremetal in a different name and then edit it in a new TXI file for the model, and now you are free to reskin for the Baremetal.