:lsduel: 
 
 my own music wont work....I made my map and my own textures and all other stuff in a pk3, the textures works but not the music.... Any one knows whats it could be??
  
 
  
  
    Music has to be 44.1khz, 16-bit, stereo in mp3 format..you can use wav but think about the size!
  
 
  
  
    unable ti find music "music\yavin1\swamp_action.mp3" as explicit track or dynamic music entry
 
 didnt help :confused:
  
 
  
  
    I presume the music path is
 gamedata\base\music\yavin1\swamp_action.mp3
 
 If it is then you want to use the key
 music/yavin1/swamp_action.mp3
 You use / not \
  
 
  
  
    bummer....it worked... =P Thanks a lot :newbie:
  
 
  
  
    Originally posted by WadeV1589 
 Music has to be 44.1khz, 16-bit, stereo in mp3 format..you can use wav but think about the size! 
 How do I change this if I alreadyhave another song, which is for example 128kHz? 
 And what if I want a wav file, does it have to be 44.1 kHz, 16-bit, stereo as well?
  
 
  
  
    My music works fine. I had to do this though.
 
 44.1Khz / MONO / 128KB (I'm sure lower works too, I made it less)
  
 
  
  
    Mono?
 
 Hm.. I'll try that... But is that for wav or mp3?
  
 
  
  
    mp3, wav is too big for a map download IMO. Stereo didn't work for me.
  
 
  
  
    Man, it doesn't work... 
 
 
 I have a mp3 song in my "music/cowboy_town" folder. The mp3 is 44.1 kHz, 16-bit, stereo. It's called apache.mp3.
 
 In my worldspawn there's the key:
 music cowboy_town/apache
 
 
 When I start the game, always the same message: 
 unable to find music "cowboy_town/apache.mp3" as explicit track or dynamic music entry
 
 
 I tried with mono, wav, etc. But same problem here...
 
 
 EDIT: Silly me, I simply had forgotten to write out the music folder in the worldspawn...