Hi I want to know how/if I can get different music (.mp3s) to play in different parts of a map
 
 Thx
  
 
  
  
    Yes you can, just put fx_sound or whatever in the area you want, but I forgot the exact term as I'm at school.
  
 
  
  
    Originally posted by Druid Bremen 
 Yes you can, just put fx_sound or whatever in the area you want, but I forgot the exact term as I'm at school. 
 
 If you're at school, what the hell are you doing on these forums - get back to work boy!
 
 You could also try a Target speaker, but I think there's a very specific way of doing this that involves editing the sounds.txt file. Try doing a search for "soundset" on these forums
  
 
  
  
    There is also a target_play_music entity that can be triggered by area triggers, so you could have the triggers wherever you want the music to change. I think that should work.