hello,
 i had make picture in a room, but i have a problem : refusing to load <picture path>, i dont remind me but there is non-2-dims and lightmap, i dont really know... and the picture will not display
 
 thanx
 alexx860 :D
  
 
  
  
    Any image you try to load must abide by a few rules:
 
 1) it has to be standard encoded if it is a JPEG file (there are two types in option of any program that can save JPEG - Standard (or another word) and Progressive (nearly always called progressive)).
 2) the dimensions of the image (the width and height) must both be a power of two, e.g. 512 width by 256 height is valid while 550x400 is not. **
 
 Valid powers of 2 are 2,4,8,16,32,64,128,256,512,1024...don't go past 1024 unless you REALLY need to (which you most likely won't)
  
 
  
  
    Rofl, why would you need to go over 1024? That sounds a bit overboard.
  
 
  
  
    Originally posted by Druid Bremen 
 Rofl, why would you need to go over 1024? That sounds a bit overboard. 
 Terrain/portalsky.
  
 
  
  
    Yeah if you do large terrain bigger images are vastly better.
 
 Also imagine you wanted to do a really big building with high towering walls, you have 2 choices, 1) use smaller textures stretched and place decals on top, 2) use larger textures so the tiling is less apparent and there is detail.
 
 There is always a reason to go overboard :p