I'm noticing that water isn't created the same way it was in JKII. So how do I go about making usable water?
  
 
  
  
    hmm... as I made water for Jk3 it's the same as in Jk2. :confused: 
 What do you mean?
  
 
  
  
    I mean making a caulk (or nodraw) brush, and then texturing only the top and bottom of it with a water shader. It hasn't been working for me, so I was wondering if maybe the procedure had changed a little.
  
 
  
  
    oh, hmm try this creating a brush, find a water texture eg water1 (its in yavin) and just apply the texture on the brush
  
 
  
  
    yeah, i just put the texture all over it... unless i cut a hole into the water or something.
  
 
  
  
    Why cut a hole in water? Just let it pass thru brushes, easier :p
  
 
  
  
    You don't have to cover the entire brush with the water shader. On non-visible sides, use "system/caulk_water"
  
 
  
  
    Texture only the top and bottom of the water brush. Cover all other sides with system/noclip nodraw or system/caulk_water.
  
 
  
  
    Originally posted by Business_Eskimo 
 system/noclip 
 NOT system/noclip (is there even such a thing?) but system/nodraw.
  
 
  
  
    :eek:
 
 
 Ugh. Sorry about that.